How to play

  1. Build in the Garage. Body pieces (Block, Round, Wedge, or ✏️ draw any shape) merge into one hull: a square and a circle make a bullet. The hull's size gives your HP and engine.
  2. Loose parts (beams, squares, discs, spikes, cannons, shields) stick to whatever they overlap and have their own HP. If one breaks, everything hanging on it falls off.
  3. Sharp corners (under 70Β°) show a red mark: they do heavy ram damage. Build a wedge and ram!
  4. Spinners carry round every part that touches them. Spin a beam with spikes, or shields that guard every side. Something jammed in can stall it.
  5. Cannons fire where they point: Pea (fast, weak), Cannon, Boomer (slow, splash), Sniper (fast bullet, slow reload). Spinning cannons spray all round.
  6. Drive with the stick (or W A S D), hold FIRE (Space), set spinner speed (1–4).

Every tank has a 100-point budget. Brawl: first to the knock-out target wins. Co-op waves: survive the bot tanks together.